GameDev Areahrdý člen GameDev Area

Environment Artist

At Fineway Studios you will find relaxed professionals with decade of experience in gaming industry. Game development is our passion and we are devoted to it on all the fronts.

Our first PC game was Frankenstein: Master of Death with global rating of 87%. At the moment, we are developing a new open world PC game called Vestige of the Past. If you do join our game dev team, you will get a unique opportunity to shape the game as we are all open to great ideas and innovative solutions.

We believe localization is one of the essential parts of every game as it helps to convey the intended experience to the players. Thanks to that, we have great reputation among renown localization houses and are entrusted with the localization of AAA titles.

Apart from the development itself, we are also eager to support the growth of the gaming industry. For that purpose, we have launched GameDev Area project focusing on many diverse activities throughout the South Moravian Region. In the past, we have organized game developers’ conferences called GDS, these days, it is the Game Access conference and many smaller events like meetups, sport tournaments and other informal game developers’ gatherings.

These are the sparks for our enthusiasm. If you are as passionate about game development as us, if you think big and if you want to do things that are meaningful, we will be happy to welcome you in our team!

What will you be doing?

  • Creating models, textures and set pieces, based on references and the need of the project
  • Working closely with the Lead Designer, and other Artists to model props and world build
  • Finalizing assets in the Unreal Engine Editor

What do you need to have?

  • Experience in Next-Gen asset creation, highpoly/lowpoly modeling, and PBR texture creation
  • Advanced knowledge of modern 3D modeling packages
  • Advanced knowledge of Photoshop
  • Experience with Substance Painter or other 3D painting software
  • Personal traits like dependability, self-reliance, creativity and hard working nature
  • Advanced English is a must

What do we appreciate?

  • Experience with 3ds Max
  • Experience with Xnormal
  • Experience with Unreal engine
  • Experience with Zbrush, or other sculpting software
  • Experience with photogrammetry
  • Experience with rigging/skinning
  • Game industry experience
  • Passion for gaming

What can you look forward to?

  • Opportunity to influence and shape the game in a profound way
  • Flexible working time, even during your studies
  • Occasional possibility of homeoffice
  • Friendly and relaxed team
  • Offices in the heart of Europe and city centre of Brno
  • Possibility to chase after your creative ideas
  • Work with the newest technologies

If you are intrigued by the proposition, please do drop us a line at moc.soidutsyawenif@sboj .